Dare your players traverse the Desert? Their bleached bones would make a fine addition to the cruel vexing sands …
Inked Adventures have teamed up with Escape Velocity Gaming to bring you Vexing Sands
Description:
* a 7″ x 10″ page of desert details: draconic bones (featured on the cover), a fort, palm trees, rock outcroppings, a pool of silt, worn stairs, two lungfish, a multi-armed statue, a fire pit, a skeleton with sword and shield, a beautiful oasis pool, a pair of obelisks, flowers, cacti, a pile of skulls, blood splatters, a pair of merchant’s wagons, and a buried treasure chest!
* a 7″ x 10″ blank desert sheet with a “hidden” grid (the natural features such as rocks and bones suggest the one inch grid and work in a very subtle fashion)
* a sheet of bonus tiles compiled from changes to the main detail sheet (alternate colored items, tiles combined for greater variety and greater fun!)
All three pages come with a one inch grid overlay and non-grid versions. All items are detailed with adventure ideas. Vexing Sands comes with seven scenarios which help a GM base adventures around these full-color tiles.
These tiles are system-neutral and perfect for any fantasy, old west (with a supernatural theme), or even modern horror rpg.”
The concept and writing is the brainchild of the talented William C. Pfaff and the slick layout with optional 1 inch grid is prepared by William H. Moran III. What frightens me is that this many Wills or Bills in the same place cannot be a good thing! :o
I’m especially fond of the fort (not shown in the preview). I hope to post some photos of it in a mock-up of its use in tabletop play soon. :)






